Cover of Children of Memory (Children of Time, #3)

Children of Time, #3

Children of Memory

by Adrian Tchaikovsky


Genre
Science Fiction
Pages
412
Contents

12.7 Gothi/Gethli

Overview

Gothi and Gethli frame the Imir simulation as both a world worth studying and a possible partner in discovery, not merely a broken machine. Miranda prepares to re-enter it with safeguards that should preserve her identity, making the effort to extract Liff also a test of whether the simulator can be deliberately navigated and understood.

Summary

Gothi and Gethli reflect on their study of Imir’s simulated ecology, beginning with beetles but expanding to everything that contributes to the chain of events producing Liff. The Corvids conclude that, from their perspective, the simulated and the real are experientially indistinguishable, even if the simulation is a rougher reproduction.

The Corvids have accumulated extensive knowledge of the Imiri colony that never existed in reality. Having lived through many variations caused by Miranda’s insertion, Gothi and Gethli question Miranda’s claim that her presence merely broke the simulation. They suggest Miranda suspects the simulator used her disruption as a way to explore alternatives to the colony’s doomed fate.

This possibility reframes the alien engine as more than a passive archive: it may be an interactive system that can trade or respond to novelty. The Corvids connect this to the broader drive of post-scarcity societies, where knowledge and newness become the highest remaining needs.

Miranda prepares to re-enter the Imir simulation, now separated from the body she previously inhabited. Gothi and Gethli, who have mapped the simulation through their exploratory and analytical abilities, prepare to guide her return to a place that exists powerfully in memory but not in real history.

Miranda is inserted as “Miranda II” with what the Corvids call moderator privileges, so Miranda can retain awareness of Miranda’s identity and mission. Gothi and Gethli view the attempt to rescue Liff as a proof of concept: the simulator may be a machine that preserves lost histories, runs variations on them, and perhaps offers a way to recover knowledge otherwise erased by entropy.

Who Appears

  • Gothi and Gethli
    Corvid narrators who study the simulation, map it, and theorize about its purpose.
  • Miranda II
    Reintegrated Miranda preparing to re-enter Imir with safeguards to retain identity and mission.
  • Liff
    Simulated girl whose existence motivates the rescue attempt and the study of Imir’s causal history.
  • The simulator
    Alien engine preserving and varying Imir histories, possibly responsive to disruption and novelty.
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