A Good Girl's Guide to Murder, #3
As Good As Dead
by Holly Jackson
Contents
Eleven
Overview
Pip jolts from a vivid dream in which she imagines placing the chalk figures and headless pigeons herself. Sleepless and shaken, she takes another Xanax, acknowledging her growing dependence. She reframes the threats as a case meant for her, resolving to outmaneuver the stalker alone and prove DI Hawkins wrong.
Summary
Pip wakes in the dark from a hyper-real dream in which she carries a headless pigeon and draws chalk stick figures pointing toward her bedroom window, as though she herself staged the threats haunting her. The tactile details linger, blurring dream and reality, and she realizes she will not sleep again.
At 4:32 a.m., Pip fights rising panic and the familiar early-morning dread. She opens her desk’s false bottom, notes her dwindling supply, and swallows another Xanax, breaking her own repeated promises of “one last time.” She thinks of texting Luke Eaton for more, recognizing the cycle yet feeling trapped in it.
Amid the anxiety, Pip clings to a new plan: the threats—chalk figures and dead pigeons—are not just intimidation but an opportunity. She resolves to treat this as her final case, one that arrived on her doorstep, to prove DI Hawkins wrong and reclaim control.
She reframes the conflict as “her against them,” separating it from past investigations. Determined to save herself by solving the case, Pip steels herself for a lone pursuit of the stalker, believing victory will reset her life to normal.
Who Appears
- Pippa "Pip" Fitz-AmobiSleepless after a vivid dream; takes Xanax; commits to a solo plan to confront the stalker.
- Luke EatonDrug source Pip plans to text for more Xanax, highlighting her growing dependence.
- DI HawkinsMotivates Pip’s resolve; she aims to prove him wrong by handling the case herself.
- Unknown stalkerImplied perpetrator behind chalk figures and dead pigeons; Pip frames the case against them.