The Lightlark Saga, #1
Lightlark
by Alex Aster
Contents
Chapter Fifteen: Elixir
Overview
Isla turns the next trial into a public contest of each realm’s practical value, hoping to redefine Wildlings as healers rather than monsters. The demonstrations expose major political stakes: Skyling communication impresses the crowd, Moonling ships hint at hidden military or unifying power, and Grimshaw’s refusal to contribute raises suspicion.
Isla’s painful elixir demonstration proves Wildlings possess powerful healing remedies, directly threatening Cleo’s realm’s control over healing. Although Azul wins the vote, Isla succeeds in changing how the island sees Wildling potential.
Summary
Isla designs the next Centennial demonstration to test each realm’s usefulness rather than each ruler’s personal power, partly because Isla cannot reveal that she lacks Wildling abilities. Isla wants Lightlark to see Wildlings as healers as well as killers, even though Isla’s guardians preferred a trial that would serve their strategy. Isla has already weakened that strategy by warning Grimshaw in advance.
In the arena, Isla explains that the audience will vote for the realm ability most useful to Lightlark’s future, with no one allowed to vote for a ruler of their own realm. Azul demonstrates a Skyling wind-based communication system, first sending a folded message to Isla and then having Skylings launch many folded papers along controlled air currents. The display impresses the crowd and shows a practical infrastructure for mass communication.
Cleo gives a deliberately spare demonstration, saying only that Moonlings have spent two centuries building ships. The Moonlings’ cheers and Oro’s surprised reaction suggest the fleet is real and that not even the king knew about it. Isla recognizes that the ships could reunite the realms after the curses, but could also be used for war.
Celeste and a group of Starlings show that they can pool energy to manufacture tools and weapons, creating a sword before the crowd. Oro follows by making a central fire and scattering it into harmless floating orbs that provide light and heat as long as the original flame remains lit. Grimshaw then shocks everyone by declaring that Nightshade has nothing productive to offer and leaving, making Isla furious because she had warned him and expected him to prepare.
For Isla’s own demonstration, Isla asks Oro to make a fire and then reveals a heart-shaped vial of crimson Wildling elixir. To prove the remedy’s power, Isla thrusts her arm into the flames until the skin is horribly burned, then pours the elixir over the wound. The injury heals in front of everyone, proving Wildlings can rival or surpass Moonling healing, though the pain remains and Isla knows Cleo will resent the challenge to Moonling power. Azul ultimately wins the vote, underscoring that the Centennial’s contests are not fair even when they seem public and orderly.
Who Appears
- Isla CrownWildling ruler who organizes the trial and proves Wildling healing by burning her own arm.
- AzulSkyling ruler whose wind-based message system impresses the arena and wins the demonstration vote.
- CleoMoonling ruler who reveals her realm has secretly built many ships over two centuries.
- CelesteStarling ruler and Isla’s friend who demonstrates energy-forged weapons with her subjects.
- OroSunling king who displays portable fire-orbs and reluctantly creates flames for Isla’s demonstration.
- GrimshawNightshade ruler who refuses to demonstrate anything useful despite Isla’s warning and preparation time.