Cover of The Shadow of the Gods (The Bloodsworn Saga, #1)

The Bloodsworn Saga, #1

The Shadow of the Gods

by John Gwynne


Genre
Fantasy
Year
2021
Pages
496
Contents

Chapter Five: Elvar

Overview

The Battle-Grim land on Iskalt to seize Berak, a Tainted fugitive. After Jarl Hrut denies knowledge, Agnar strikes him and ignites a clash. Elvar spots a child runner, tracks to a hut with an escape hole, and the Hundur-thrall confirms the scent. The warband pursues into the woods, escalating the hunt.

Summary

Elvar rows with the Battle-Grim as their drakkar, Wave-Jarl, reaches Iskalt Island through sleet and icy seas. Agnar readies the warband, while Kráka chants to ward sea vaesen. They beach at a small village; Elvar arms herself and joins the landing party with Grend and Sighvat, who holds their chained Hundur-thrall.

On the shingle, Agnar announces they hunt Berak, traveling with a woman and child, and offers coin or death. Jarl Hrut denies knowledge. Elvar notices a girl slip away toward the huts, and Agnar orders Elvar to follow. Agnar then draws and slashes Hrut, sparking a melee as villagers attack and arrows fly.

Elvar and Grend flank the fray. Elvar drops an archer, then fends off a spearmaiden whom Grend kills with his axe. They push into the huts, tracking the runner. Inside a small home, they find a lit fire and food but no people—only a low escape hole in the back wall leading toward the treeline.

Sighvat arrives with the Hundur-thrall, who sniffs the space and confirms the scent from a blood-crusted rag. Agnar enters, sword red, and hears the report. Grend indicates tracks toward the shadowed woods beneath the fire-veined mountain. Agnar orders immediate pursuit, driving the hunt off the beach and into the island’s interior.

Who Appears

  • Elvar
    Young Battle-Grim warrior; spots the runner, fights through villagers, discovers the fugitives’ escape route.
  • Agnar
    Battle-Grim chief; confronts villagers, wounds Jarl Hrut, directs the hunt and orders pursuit.
  • Sighvat
    Warband second; drums rowing time, proclaims their purpose, manages the chained Hundur-thrall.
  • Grend
    Veteran warrior; backs Elvar, kills a spearmaiden, identifies tracks toward the woods.
  • Hrut
    Jarl of Iskalt; denies sheltering Berak, is slashed by Agnar, triggering the skirmish.
  • Biórr
    Battle-Grim warrior; accompanies the flanking pursuit to the huts.
  • Kráka
    Tainted thrall; chants sea-wards during approach, remains at the ship after landing.
  • Hundur-thrall
    Chained tracker; confirms Berak’s scent in the hut and escape direction.
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