Cover of Royal Assassin and Assassin's Quest

Royal Assassin and Assassin's Quest

by Robin Hobb


Genre
Fantasy
Pages
674
Contents

Twenty-Six: Skilling

Overview

Fitz persuades King Shrewd to Skill, lending strength and briefly contacting Verity, proving he lives, but nearly killing Shrewd. They disguise the act as illness when Regal intrudes. As Buckkeep is looted and Inland allies flood in, Chade orders concealment, Fitz adopts mourning, and plans begin to spirit Shrewd and Kettricken away.

Will covertly stalks Fitz with subtle Skill, Serene and Justin harry his mind, and an attempt to fell Kettricken on greased steps is uncovered. The Fool is beaten as Regal goads Shrewd; Fitz moves to create a diversion.

Summary

Fitz forces entry to King Shrewd’s chambers, argues that Shrewd could Skill to Verity if Fitz lends strength, and overcomes the Fool’s objections. Shrewd chooses to try. In the Skill-current Fitz opens, Verity answers, confirms he lives, and shoves Fitz away to save Shrewd, who is left gasping. Burrich doses Shrewd and Fitz with elfbark, reviving them just as Regal storms in; Kettricken and the Fool mask events by calling Fitz drunk, and Burrich hustles him out.

In Fitz’s room, Burrich warns about addiction to the Skill and Fitz’s reckless self-neglect. They confirm Verity’s survival but lack proof to halt Regal’s imminent claim. Later, Fitz is followed toward Molly’s door; Nighteyes alerts him, and he detects Will’s subtle Skill-shadowing, more dangerous than Serene and Justin’s blunt harrying. Fitz retreats and resolves to heighten his mental guards.

Chade rebukes Fitz for acting alone and orders a strategy of salvage: publicly accept Verity’s “death,” placate Regal, and prepare Shrewd and Kettricken’s covert flight. Fitz cuts his hair in mourning to fit the ruse while Chade seeks safe havens. Meanwhile, Inland nobles flood Buckkeep as the keep is stripped of goods for Tradeford; Buckkeep’s people bristle.

Losses mount: Hands is sent off with seized horses; Burrich secretly hides Sooty. Patience and Lacey are left behind and dispossessed of furniture. Fitz learns Kettricken recently fell on the Queen’s Garden stairs; investigating, he finds a greased, blacked step—sabotage meant to cause a miscarriage. The Fool appears, battered and favoring a shoulder, thrown out after Regal denied Shrewd’s drugs and ranted about conspiracies while pressing Shrewd to speak.

Realizing Regal will exploit Shrewd’s pain, Fitz decides to draw Regal away with a diversion. The Fool demands to accompany Shrewd if he is taken, threatening to betray Fitz’s secrets otherwise. Fitz departs to act, while Chade’s escape plan for Shrewd and Kettricken looms.

Who Appears

  • FitzChivalry Farseer
    Proposes Skilling through Shrewd, contacts Verity, saves Shrewd with elfbark, adopts mourning ruse, evades Will’s shadowing, uncovers sabotage, moves to distract Regal.
  • King Shrewd Farseer
    Agrees to Skill, briefly reaches Verity, nearly collapses, revived with elfbark; later pressured by Regal without drugs.
  • The Fool
    Warns against Skilling, covers for Fitz before Regal; later beaten and expelled while defending Shrewd; demands to go with the king.
  • Kettricken
    Receives hope Verity lives; protects Fitz from Regal; previously sabotaged on garden steps; becomes open opponent to Regal.
  • Burrich
    Aids Fitz, administers elfbark to Shrewd, counsels restraint about Skill; hides Sooty; reports Hands’s removal.
  • Prince Regal
    Crashes in, suspects plots, later rants and withholds drugs from Shrewd; strips Buckkeep; prepares crowning at Tradeford.
  • Verity Farseer
    Replied via Skill, alive; warns Fitz to release Shrewd and conserve strength.
  • Will
    Coterie member; subtly Skills to shadow Fitz, more dangerous than Serene or Justin.
  • Serene
    Harasses Fitz’s mind bluntly, serving as a distraction from Will’s stalking.
  • Justin
    Joins Serene in Skilling at Fitz’s edges to harry and distract him.
  • Chade Fallstar
    Scolds Fitz, orders a salvage plan, instructs public acceptance of Verity’s ‘death,’ prepares Shrewd and Kettricken’s flight.
  • Lady Patience
    Dispossessed as Buckkeep is looted; informs Fitz of Kettricken’s fall; left behind from Tradeford move.
  • Lacey
    Struggles amid confiscations; remains at Buckkeep with Patience, lacking furniture.
  • Hands
    Pressed into escorting seized horses to Tradeford without farewell.
  • Wallace
    King’s healer; elfbark rival; expelled by Regal during interrogation of Shrewd.
  • Rosemary
    Child attendant present during the confrontation; slips past guards to Kettricken.
  • Nighteyes
    Warns Fitz he is followed; asks for ginger cake in quiet exchange.
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