The Inheritance Games, #4
The Brothers Hawthorne
by Jennifer Lynn Barnes
Contents
CHAPTER 66: JAMESON
Overview
Jameson and Avery decode Rohan’s clue by recognizing that the ceiling’s X points to the table below. Their collaboration turns a decorative observation into a practical discovery: hidden wheels beneath the table open a secret compartment.
The reveal of a key gives Jameson and Avery a concrete advantage in the Game and confirms that Rohan’s instructions contained layered guidance from the start.
Summary
Jameson studies the Game’s starting room again, focusing on the ceiling’s only decoration: a blue-and-gold design shaped like an elaborate X, with diamond-like squares, shields, and symbols.
When Jameson shifts from the small symbols to the larger pattern, Jameson connects the X to the phrase “X marks the spot.” Avery links the word “marks” to Rohan’s statement that the competitors are playing for “the mark.”
Because the X is directly above the table, Jameson searches underneath it. Jameson finds round pieces in the table’s corners, and Avery realizes they are not disks but wheels, connecting them to Rohan’s final instruction to “let the wheels turn.”
Jameson and Avery work together to push and rotate all four wheels. Once the wheels can turn no farther, a hidden compartment opens in the side of the table, revealing a key.
Who Appears
- Jameson HawthorneStudies the room, connects the ceiling X to the table, and helps uncover the key.
- Avery GrambsMatches Jameson’s deductions, identifies the wheels, and helps open the hidden compartment.