Cover of Metal Slinger (Fire & Metal, #1)

Fire & Metal, #1

Metal Slinger

by Rachel Schneider


Genre
Fantasy, Romance, Young Adult
Year
2025
Pages
520
Contents

Overview

Metal Slinger follows Brynn, an Alaha trainee raised in a sea-bound society cut off from Kenta-held land. During the annual Market, a dangerous encounter with a Kenta soldier awakens questions about her identity, her magic, and the fragile peace between peoples who have mistrusted each other for generations.

Brynn’s closest ties are tested as Kai, her childhood friend and intended match, becomes part of Alaha’s political strategy, while Acker, the Kenta soldier who seems to know more about her than he can say, draws her toward truths buried beneath oaths, borders, and old wars. The central conflict blends personal betrayal with territorial power struggles, asking whether love can survive manipulation, whether loyalty excuses control, and how much agency remains when magic, duty, and politics all claim the same life.

Plot Summary ⚠️ Spoilers

Brynn, an Alaha trainee, arrives at the annual Market with Kai, Messer, Aurora, and their instructor Gramble. The Market sits beneath sheer Kenta cliffs, dashing the trainees’ hopes of finding an easy way onto land. Amid the tension of Kenta guards and Alaha suspicion, Kai tells Brynn he has asked his parents to match him with her. Brynn, unsettled by the pressure and her uncertain place in Alaha society, panics and runs.

Alone in the Market, Brynn is followed by a dark-eyed Kenta soldier who frames her for theft and forces her hand against a stone wall. The contact triggers blinding agony and shocks the soldier, who seems to recognize something in her. Messer and Kai intervene, Brynn escapes with the soldier’s blade, and Aurora detonates the Market to cover Alaha’s retreat. The dock collapses, hundreds fall into the sea, and a century of uneasy peace effectively ends.

Back in Alaha, Brynn becomes a scapegoat while Captain Wren, Kai’s father, detains Aurora and reveals that Kenta demands both Aurora and Brynn be surrendered. Wren refuses by declaring Brynn betrothed to Kai, turning her safety into a political arrangement. As trade is delayed and shortages threaten Alaha, Kai and Brynn deepen their bond, but signs of coercion, secrecy, and political calculation shadow their relationship.

The Kenta soldier returns under a peace signal and is imprisoned. Brynn is sent to question him and learns his name is Acker. He claims an oath prevents him from speaking freely, hints that Brynn is not truly Alaha, and warns that she is in danger. When a storm threatens to drown him in the brig, Brynn defies orders, magically recalls the Kenta blade from the sea, breaks the cell’s seal, and frees him. Acker calls her Jovie, revealing that he knows her true name.

Hidden in Brynn’s shiel, Acker tells her that Alaha possesses influence magic and that Captain Wren is a centuries-old tyrant who used that power to control others. He claims Kai has been subtly influencing Brynn and that her real identity is Princess Jovie of the Maile, whose mother still lives. Acker explains that Brynn’s handmade blade is bonded to her and that her disappearance helped fuel war among the territories. Brynn resists these revelations but agrees to flee during the Matching Ceremony.

The escape goes violently wrong when Dupre and Kai intercept them. Kai admits he manipulated Brynn’s emotions while claiming he acted to protect her. He orders Acker killed, and Acker slaughters the guards, kills Dupre, wounds Kai, but spares him when Brynn begs. Brynn and Acker flee by fishing boat, enduring blood loss, thirst, storms, hunger, and a terrifying encounter with a vast tentacled creature. Their guarded hostility softens into trust as Brynn’s memories of Acker and his friend Hallis return, and their attraction grows.

They reach Roison territory, where Brynn’s awakening erupts into prolonged agony. Acker carries and protects her while rebels track them. Vad, an oracle and Acker’s former comrade, ambushes them, reveals Brynn is dying from an incomplete awakening, and trades a healer’s location for access to Acker’s memories. After Brynn is struck by a dart, Acker kills several attackers and rushes her to Fia, an older healer. Fia completes Brynn’s awakening in a brutal ritual. Brynn survives, emerging as a light wielder with mind-bridging powers linked strongly to Acker.

Jovie and Acker travel toward Kenta with Blue, a strange eyun bird who has followed Jovie, but are forced into the deadly Dark Forest when Messer and Sven, a Roison shifter, tumble inside. Jovie unleashes overwhelming light, incinerating the creatures within and clearing the entire forest, an act that terrifies nearby Kenta troops. Acker is revealed as Kenta royalty. In the Kenta camp, Jovie insists Messer not be imprisoned after learning he followed to protect her and had been the squid-like creature that shielded their boat at sea. Acker brands Messer with a hearthstone mark but releases him.

As Jovie and Acker near the capital, their magical bond intensifies. They argue over Acker’s political betrothal to Irina of Strou, over his secrecy, and over whether a fated match still leaves room for choice. General Samasu of Maile arrives to retrieve Jovie for Queen Evelyn, but Acker blood-swears to protect Jovie and declares his love, convincing Samasu to withdraw temporarily. In the Kenta capital, crowds fear and hate Jovie as a light wielder, while the palace court treats her as both symbol and threat.

At court, Jovie learns more about matching bonds, hearthstone, the last feared light wielder, and King Edmond’s corruption. Acker publicly defies Edmond by seating Jovie beside him at dinner and honoring her as the lost princess of Maile, humiliating Irina and damaging the Strou alliance. Yet another layer of truth emerges: after freeing Acker in Alaha, Brynn had secretly planned with Kai to exploit Acker’s assumptions, infiltrate Kenta, frame Dupre’s death on him, and pressure political change. Her closeness to Acker was entangled with a rebellion she had helped design.

At a royal banquet, Brynn and Beau execute the coup. The court is poisoned, Acker is collared and bound, and Messer kills palace soldiers. Brynn offers Acker the throne if he will stop Edmond’s war and spare the council, but Acker refuses, devastated by her betrayal. Beau argues Edmond seeks to control the gifted and restore Heir dominance. Suspecting Edmond’s hidden magic, Brynn stabs the source in his chest with her dark dagger, silencing his power while sparing his life. As Kenta soldiers flood the hall, Brynn releases Acker from restraint and draws him away. Bound by the life-debt oath from Kai’s sparing, Acker cannot kill her without destroying them both; after a final kiss and blow, he orders her to leave before he kills them both. Brynn escapes into chaos, with the coup unresolved and her bond with Acker shattered by betrayal.

Characters

  • Brynn (Princess Jovie/Jovinnia of the Maile)
    The protagonist, raised as an Alaha trainee before learning she is the lost princess of Maile. Her awakening as a light wielder, her bond with Acker, and her role in rebellion place her at the center of the book’s conflicts over identity, agency, love, and political power.
  • Acker
    The dark-eyed Kenta soldier, later revealed as a prince and metal slinger, who recognizes Brynn as Jovie and tries to bring her back to land. He is both protector and political actor, bound to Jovie through a powerful match that is strained by secrecy, duty, and betrayal.
  • Kai Wren
    Brynn’s childhood friend, intended match, and the son of Alaha’s leader. His use of influence magic and his partnership in Brynn’s infiltration plan complicate his love for her and make him central to the book’s questions about protection versus control.
  • Messer
    Brynn’s loyal friend, a gifted shifter, and a skilled fighter chosen for command among the Alaha trainees. He follows Brynn to protect her, reveals he shielded her and Acker at sea, and later aids the coup in Kenta.
  • Beau
    Acker’s sister and a high-ranking Kenta officer with aura-sight. She becomes Jovie’s confidante at court and later joins the rebellion against King Edmond, using her gift to identify the king’s hidden magic.
  • Hallis
    Acker’s one-handed friend and military ally, remembered from Jovie’s childhood. He advises Acker, trains Jovie harshly, and repeatedly warns about the dangers of court, loyalty, and uncontrolled bonds.
  • Captain Wren
    Kai’s father and Alaha’s ruler, who uses political strategy and influence to protect Alaha’s interests. He declares Brynn betrothed to Kai, investigates rebellion, and is later described as an ancient leader whose abuses helped shape Alaha’s isolation.
  • King Edmond
    The king of Kenta and Acker’s father. His policies against the gifted, his pressure for Acker to marry Irina, and his suspected hidden magic make him the central political target of Brynn and Beau’s coup.
  • Aurora
    An Alaha trainee whose explosion destroys the Market and accelerates the collapse of peace with Kenta. She is suspected of ties to rebellion and is later matched to Messer, linking her to Alaha’s internal unrest.
  • Gramble
    An Alaha instructor who supervises the trainees and enforces harsh discipline. His warnings about Kenta and bias against Brynn frame the early Alaha response to the Market disaster.
  • Dupre
    Captain Wren’s powerful guard commander and enforcer. He shackles Aurora, helps enforce Alaha authority, and is killed by Acker during Brynn and Acker’s escape.
  • Faline
    Kai’s mother, who supports Captain Wren’s decisions and offers Brynn kindness during the betrothal preparations. Her memories of Brynn’s early childhood with Kai reinforce the emotional history Brynn must later question.
  • Blue
    A midnight-blue eyun bird that follows Jovie across the sea and becomes an unpredictable companion. Blue scouts, feeds violently, and later helps eliminate threats, making it both comic relief and dangerous ally.
  • Vad
    An oracle and former comrade of Acker who leads rebels in Roison territory. He invades Jovie’s mind, reveals her awakening is killing her, and bargains a healer’s location for access to Acker’s memories.
  • Fia
    An older healer who saves Jovie after the rebel ambush by forcing her awakening to completion. She shelters Jovie and Acker, identifies Jovie’s light-wielding gift, and urges practical alliances through blood oaths.
  • Jorgen
    Fia’s husband and an illusionist who helps conceal the healer’s cottage. He offers horses and later approaches Kenta under truce to learn the fate of his son Sven.
  • Sven
    Fia and Jorgen’s son, a panther shifter who tracks Jovie and Acker. His fight with Messer sends both into the Dark Forest, triggering Jovie’s destructive display of light.
  • Greta
    The palace librarian and Beau’s mother, who gives Jovie access to hidden archives. Her knowledge of bonds, light wielders, and royal history helps Jovie understand the dangers surrounding her power and Acker’s court.
  • Wells
    A blacksmith, former comrade of Acker, and secret match to Olivia. He explains stages and risks of matching bonds, including dreams that can trap bonded partners.
  • Olivia
    Wells’s wife, formerly noble, who knew Jovie during childhood visits. Her secret match with Wells and her fall from nobility illustrate court prejudice against forbidden or socially inconvenient bonds.
  • Irina
    The princess of Strou and Acker’s political betrothed. Her presence at court intensifies Jovie’s jealousy and becomes the visible symbol of the alliance King Edmond wants to force.
  • General Samasu
    A Maile sentry with a teleport-like gift sent by Queen Evelyn to retrieve Jovie. He accepts Acker’s blood-bonded vow as proof of the match and withdraws to report to the queen.
  • Queen Evelyn
    Jovie’s mother and Maile’s queen, revealed to be alive and formerly an Air Elemental. Her isolation of Maile after Jovie’s disappearance shapes the broader territorial crisis.
  • Grenadine
    Brynn’s cantankerous Alaha neighbor who appears early as a comic nuisance. Jovie later recognizes the late Kenta queen’s portrait as looking exactly like Grenadine, making her identity significant to the royal mystery.
  • Chryse
    A Roison leader associated with lawlessness and revolution. Acker describes him as sympathetic to Wren and part of the instability that endangers Jovie and Acker on land.
  • Osiris
    A figure who falsely confessed to Jovie’s abduction and died for it. His confession and death are part of the history that inflamed conflict among the territories.
  • Commander Rango
    A Kenta officer who serves under Acker during the military response after the Dark Forest is cleared. He participates in strategy discussions and troop mobilization.
  • Commander Imen
    A Kenta commander whose men are impressed by Jovie’s endurance during training. His battalion becomes part of Jovie’s effort to prove herself beyond court rumors.
  • Talon
    A skilled Kenta soldier who volunteers to spar with Jovie before Acker takes his place. His offer underscores the soldiers’ growing interest in testing Jovie’s abilities.
  • Anya
    The dressmaker who fits Brynn for her ceremony gown in Alaha. Her work places Brynn physically inside the political role of Kai’s future wife before Brynn’s escape.
  • Lawson
    An Alaha trainee and card player who appears among Brynn’s peers. His resigned humor about likely remaining unmatched highlights the social pressure of Alaha’s matching system.
  • Paul
    An Alaha trainee who bullies Brynn after the Market disaster. His harassment helps show how quickly Alaha turns suspicion inward.
  • Willard
    An Alaha trainee who duels Messer with real blades during command selection. His defeat helps establish Messer as the class commander.
  • Philipe
    An Alaha trainee who briefly fights in the training sequence where Messer proves himself. His quick defeat contributes to Messer’s rise as commander.
  • Ophelia
    A commander’s daughter who joins Messer’s card game and teases him during Alaha’s tense waiting period. She helps flesh out the social world around the trainees.
  • Commander Johannes
    Messer’s father, whose controlling presence shapes Messer’s desire to escape family expectations. He appears at graduation and reports the missing Kenta ship.
  • Danuh
    Messer’s mother, who welcomes Brynn into the commanders’ wives’ sphere. Her behavior reflects the social roles Brynn is expected to accept through matching.
  • Callom
    The Alaha figure who raises the blue storm flag before the catastrophic storm. His warning helps set in motion Brynn’s decision to rescue Acker from the brig.
  • Drago
    A missing fisherman whose disappearance signals worsening danger at sea. His absence adds urgency to Alaha’s fear after the Market’s collapse.
  • Masie
    Gramble’s daughter and a scriber caught with Messer on deck. Her relationship with Messer adds to his risk of punishment under Alaha authority.
  • Stassia
    A nervous palace maid assigned to Jovie after her arrival in Kenta. Her fear contributes to the staff’s refusal to serve Jovie and deepens Jovie’s isolation.
  • Henry
    The palace cook who treats Jovie with practical warmth and becomes a source of food and gossip. His friendliness contrasts with the court’s suspicion of her.
  • Harold
    The coachman who drives Acker and Jovie through the capital. He supports their discreet visit to Wells and Olivia.
  • Lord Gravebriar
    A local lord mentioned in connection with corrupt gate practices in a border town. His name represents the petty abuses of authority Jovie observes before reaching the capital.
  • The Older Healer
    The healer who takes command after Jovie is brought in mortally wounded. She insists Jovie cannot be saved without completing the awakening and conducts the painful ritual.
  • The King of Kenta
    Acker’s father and the ruler whose court, policies, and alliance demands drive the later political conflict. He is also identified as King Edmond when Brynn and Beau move against him.
  • The Princess of Strou
    The Strou royal betrothed to Acker for political alliance. She is later present at court as Irina, where Acker’s public choice of Jovie humiliates her.

Themes

Metal Slinger is driven by a central question: how can anyone choose freely in a world built on hidden magic, political bargains, and inherited lies? Brynn/Jovie’s journey from Alaha trainee to Maile princess is less a simple identity reveal than a long dismantling of the stories others have used to possess her.

  • Identity as recovery and rupture. Brynn begins as an orphaned Alahan outsider, insecure about status and family. The Market wall, Acker’s recognition, the summoned hearthstone dagger, and the return of childhood memories gradually expose her as Princess Jovie of Maile. Yet this truth does not simply heal her; it destabilizes every bond she trusted, especially her childhood with Kai and her place in Alaha.
  • Love, coercion, and agency. Romantic feeling is repeatedly shadowed by power. Kai’s influence raises the terrifying possibility that affection can be engineered, while Acker and Jovie’s fated tether threatens another kind of inevitability. The book keeps asking whether love is meaningful if it arrives through magic, politics, or prophecy. Jovie’s insistence on being courted, informed, and allowed to decide becomes a moral counterweight to both Kai’s manipulation and Acker’s protective secrecy.
  • Power as protection and domination. Wren’s influence, Edmond’s brutal rule, collars, cages, blood oaths, and territorial marriage alliances show authority curdling into control. Even supposedly noble acts—Acker’s blood bond, his command over soldiers, Jovie’s blinding destruction of the Dark Forest—carry danger. Magic magnifies character: it can save, heal, and reveal, but also conquer, silence, and terrify.
  • Survival forging intimacy. The long sea crossing transforms Brynn and Acker’s antagonism into trust. Hunger, storms, infection, Blue’s strange companionship, and the shared labor of keeping each other alive create a bond rooted not only in fate but in endurance. Their closeness grows through practical care as much as desire.
  • Rebellion and moral compromise. The final reversal reframes Jovie not as a passive princess rescued by Kenta but as a strategist willing to deceive Acker, exploit assumptions, and ignite a coup to stop starvation and war. Her rebellion challenges tyranny, yet it also costs love and innocence, leaving the novel’s deepest tension unresolved: liberation may be necessary, but it is never clean.
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