Fire & Metal, #1
Metal Slinger
by Rachel Schneider
Contents
Chapter 13
Overview
Brynn avoids home by joining Messer’s card game, testing for influence and sensing nothing from him. At a late dress fitting, Kai arrives, pays, and shares intimate moments that trigger a visceral, alarming reaction in Brynn. Shaken, she asks Acker about psychic influence, learns her magic is defensive, and breaks down revisiting her first kiss with Kai.
Summary
To avoid returning to her shiel, Brynn joins Messer, Lawson, Ophelia, and others in a late card game on the Main. While they joke about wagers and the Matching Ceremony, Brynn quietly tests her newly acknowledged magic against Messer to sense any influence and feels nothing, only his confusion.
As the players dwindle, Lawson resigns himself to a likely unmatched future. Brynn leaves for a midnight dress fitting with Anya, who unveils a simple red gown suited for a captain’s wife.
Kai arrives unexpectedly, pays Anya, and steals a private moment with Brynn. They sway, reminisce about childhood, and kiss with new intensity. During the closeness, Brynn experiences an overwhelming, visceral reaction—her magic “screams”—leaving her shaken after Kai departs.
Back at her shiel, Brynn asks Acker what psychic influence feels like. Acker explains that physical powers are obvious, but psyche-related influence is subtle; he adds that Brynn’s magic can react instinctively to protect her. Seeking clarity, Brynn digs out an old sketchbook and recalls her first kiss with Kai at fourteen, the moment that sparked her drawing people.
Confronted with the collision of memory, affection, and suspicion, Brynn finally allows herself to cry, overwhelmed by the possibility that love and influence may be entangled.
Who Appears
- BrynnNarrator; tests for influence on Messer, shares intimate moment with Kai, feels magic’s alarm, seeks Acker’s counsel, breaks down.
- KaiFuture captain and Brynn’s intended; pays for her dress, shares tender memories and kisses that trigger her unsettling reaction.
- MesserCommander; hosts card game, flirts, unknowingly becomes Brynn’s test subject for influence—she senses nothing.
- AckerHidden Kenta soldier; explains psyche influence is subtle and Brynn’s magic protects her, offering calm support.
- LawsonGuard and card player; jokes about wagers, faces likely unmatched future with resigned humor.
- AnyaDressmaker; fits Brynn’s red gown and discreetly gives privacy when Kai arrives.
- OpheliaCommander’s daughter; plays cards, teases Messer about his appeal during the group’s banter.