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The Primal Hunter, #4

The Primal Hunter 4

by Zogarth


Genre
Fantasy, Science Fiction
Contents

62. Five Lights in the Darkness

Overview

Jake returns to Haven, optimizes gear, postpones upgrading his beloved boots, and begins an extended alchemy push after swapping a Lifecore for the Eagle Eye. As factions rush to prepare for the Treasure Hunt, a Sanctdomo elite party demolishes a dark-elemental guardian, showcasing Maria’s power and the Church’s coordinated strength.

The chapter underscores rising inter-faction stakes and contrasts Jake’s solitary preparation with Sanctdomo’s lethal team synergy.

Summary

Jake returns to Haven, leaving Miranda, Lillian, and Neil to finalize logistics with the Sultan. With Sylphie in tow and new Beast Pellets in reserve, he swaps chestpieces, accepting minor Vitality loss for larger Toughness and Endurance gains. He considers upgrading his rare Boots of the Wandering Alchemist with an epic token but delays until he nears the token’s level cap.

Preparing for a lengthy alchemy session, Jake reviews his boots’ history and comforts, then focuses on potion work to avoid ecological fallout from poisons. He expels the absorbed Indigo Fungus Mycorrhiza Lifecore and replaces it with the Eye of the Libertas Eagle to study and leverage its Perception potential. Lillian plans further material deliveries as Jake commits to intensive practice.

Meanwhile, with the Treasure Hunt approaching, factions push coordinated party training aimed at fighting humans. Even Haven’s strongest group isn’t top tier compared to leading cities, highlighting the competitive landscape.

In a dark-aligned D-grade dungeon, a Sanctdomo team—Bertram (shielded guardian/leader), Lucian (lunar swordsman), Maria (flame archer), Joshua (light mage), and Noor (priestess)—executes a precise assault on a towering shadow golem. They suppress darkness with holy barriers, anchor limbs, and burn through its core with amplified light and fire, forcing the elemental’s second phase.

As the core elemental emerges with minions, Noor contains it, Joshua and Bertram pin it, and Lucian carves it apart. The finisher combines Joshua’s holy blast with Maria’s Patron-empowered Galeshot of Gwyndyr, collapsing the elemental and yielding a kill notice for a level 130 guardian. Maria’s mercenary ties and the Augur’s quiet patronage are noted; some tout her as rival to Haven’s Lord Thayne, though Bertram disagrees.

The chapter closes on Jake’s contrasting regimen: relentless crafting punctuated by playful agility drills with Sylphie, signaling his unorthodox but unyielding preparation for the Hunt.

Who Appears

  • Jake (Lord Thayne)
    Returns to Haven, optimizes gear, delays boot upgrade, swaps Lifecore for Eagle Eye, and begins an intensive alchemy push.
  • Maria
    Flame archer of Sanctdomo; unleashes Galeshot of Gwyndyr to finish a level 130 dark elemental; mercenary allied via the Augur.
  • Bertram
    Shielded leader and Guardian of the Augur; anchors and directs the team’s coordinated assault in the dark dungeon.
  • Lucian
    Lunar-light swordsman; executes rapid strikes around the boss, coordinating with Bertram to pin targets.
  • Noor
    Priestess; maintains holy barriers, suppresses darkness, and heals allies during the elemental fight.
  • Joshua
    Light mage with twin mirrors; channels amplified beams and a decisive Holy Bolt in the finisher.
  • Sylphie
    Jake’s hawk companion; accompanies alchemy sessions and play-chases Beast Pellets during training.
  • Guardian of Nocturna
    Level 130 dark elemental ‘mini-boss’; defeated by Sanctdomo’s coordinated light, holy, and fire assault.
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