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The Primal Hunter, #4

The Primal Hunter 4

by Zogarth


Genre
Fantasy, Science Fiction
Contents

37. Righteous Crusade

Overview

Jake stress-tests his newly evolved Mark, discovering he can place 42 marks tied to Perception and detonate stored arcane charges that inflict direct health damage. He exploits this synergy with arcane arrows to annihilate successive Deepdweller villages, killing Warlords and Shroomguards, collecting Infused Golden Mushrooms, and leveling to class 124 and race 115.

Increasing village difficulty and distance signal deeper dungeon threats, but Jake’s confidence and ruthless momentum grow as his “righteous crusade” advances.

Summary

Jake experiments with his upgraded Mark, learning he can maintain 42 simultaneous marks, apparently one per 100 Perception. Marked targets now appear as detailed outlines centered on core and head, and he senses stored arcane charges he can trigger after dealing damage.

He tests with arcane bombardments on a Deepdweller village, combining unstable arcane orbs and explosive arrows so detonation and mark damage coincide. Detonating a charged mark produces a brief internal purple flash that causes intense harm without external explosion, revealing the arcane charge attacks the same health-layer mechanism his Mark does—directly impacting the soul-linked health pool.

Jake refines tactics by kiting a Warlord, letting it heal to build a massive charge, and confirms a duration limit on stored energy. Though the final detonation underwhelms visually, he finishes the Warlord with poisoned Arcane Powershots and Touch of the Malefic Viper, looting an Infused Golden Mushroom and leveling to class 121 and race 114.

He proceeds from village to village, leveraging mark detonations, poison, and range advantage to overwhelm life-affinity foes with poor Perception. He kills Shroomguards and Warlords, discovers Shroomguards can infuse mushrooms into shields, and notes his stable arcane arrow range damage also counts as arcane for mark synergy.

As distances grow (past 600 kilometers), he defeats a large settlement with two boss variants and over five hundred Deepdwellers, managing resource strain with potions, meditation, and brief alchemy. By chapter’s end, Jake reaches class 124 and race 115, amasses more Infused Golden Mushrooms, and continues his relentless purge deeper into the dungeon.

Who Appears

  • Jake
    Protagonist; tests evolved Mark’s limits and arcane charges, perfects bombardment tactics, kills Warlords/Shroomguards, levels to 124/115, advances deeper.
  • Deepdweller Warlord
    High-tier foe used to test large arcane charges; ultimately slain after sustained kiting and poison.
  • Deepdweller Shroomguard
    Boss variant that infuses Golden Mushrooms into shields; defeated multiple times for loot and testing.
  • Fungalmancers
    Healers/support units in villages; priority targets whose presence increases fight complexity.
  • Deepdwellers
    Life-affinity dungeon inhabitants; numerous village defenders vulnerable to Jake’s poison and ranged arcane assaults.
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