Cover of The Grandest Game (The Grandest Game, #1)

The Grandest Game, #1

The Grandest Game

by Jennifer Lynn Barnes


Genre
Young Adult, Mystery, Suspense, Thriller
Year
2024
Pages
351
Contents

CHAPTER 29: ROHAN

Overview

Rohan and Savannah turn the instruction to focus on the words into a new clue by sorting the magnet poetry and identifying the phrase the rose petal. Their contrasting styles sharpen the partnership: Savannah is methodical and cautious, while Rohan pushes toward action and strategic provocation.

The chapter shifts the escape-room puzzle from language to physical experimentation, as Rohan proposes that the room may contain a way to burn the petal using light and a concave mirror.

Summary

Rohan empties the magnet poetry kit onto the table while Savannah immediately organizes the words with disciplined precision. As Savannah lays out all twenty-five words, Rohan completes a quick assessment of the set, noting the total number of pieces.

Savannah identifies the only four verbs: burned, is, will, and be. Rohan selects three verbs and arranges them, but Savannah challenges the strategy of using every verb at once, suggesting that the limited verbs may need to be conserved.

Savannah studies the remaining words and pulls the only pieces that might fit Rohan’s formation: the, skin, and rose. Rohan instead combines words into the phrase the rose petal, which immediately points them toward a new possible action involving the petal.

Rohan suggests burning the rose petal, but Savannah calls that premature and impractical because they have no matches or lighter. Rohan counters with another possible method: using a beam of light and a concave mirror, implying that the room itself may provide the means to act on the clue.

Who Appears

  • Rohan
    Analyzes the magnet words, identifies the rose petal clue, and proposes using light to burn it.
  • Savannah Grayson
    Methodically organizes the word pieces, challenges Rohan’s assumptions, and urges caution before acting.
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