Cover of The Name of the Wind (The Kingkiller Chronicle, #1)

The Kingkiller Chronicle, #1

The Name of the Wind

by Patrick Rothfuss


Genre
Fantasy
Year
2007
Pages
736
Contents

CHAPTER SIXTEEN Hope

Overview

Months after Abenthy departs, Kvothe trains in performance, etiquette, and staged swordplay as the troupe travels north. A roadside delay sends Kvothe for herbs, sparing him.

He returns to a slaughtered camp, confronts Cinder and Haliax of the Chandrian, and survives as they vanish. Grief-stricken, Kvothe salvages his father’s lute and Ben’s book, then wanders into the woods.

Summary

In the months after Abenthy leaves, Kvothe’s parents keep him occupied: Trip teaches tumbling, Shandi court dances, and Teren basic stage swordplay. Arliden formalizes Kvothe’s acting craft, while Laurian drills etiquette and ranks of nobility, turning it into mnemonic rhymes they share with humor.

Traveling north with good roads, the troupe halts for a fallen tree. Laurian sends Kvothe to look for wild sage, a routine errand that gives his parents privacy. Kvothe wanders in the woods, unaware these are his last carefree hours.

At dusk, Kvothe returns to a devastated camp: tents smolder, bodies lie scattered, and blue-tinged flames burn. In shock, he fixates on small tasks until he sees strangers at his parents’ fire. Approaching, he encounters Cinder—winter-pale, black-eyed—who toys with him until a shadowed leader, Haliax, intervenes, ordering mercy.

Haliax rebukes Cinder, binding him with the word “Ferula,” and forces submission, reminding him of protection from the Amyr, singers, and Sithe, and of their shared purpose. Suddenly sensing pursuit, Haliax envelops the group in shadow; the Chandrian step into it and fade away, leaving Kvothe alone among the dead.

Through the night, Kvothe searches vainly for survivors, attempts a grave, and finally finds his family’s wagon. He lights it against the blue-fire horror, takes Ben’s book and Arliden’s lute, then escapes as the wagon burns. At dawn in the forest, he clutches the lute, plays until his fingers bleed, and collapses, consumed by grief.

Who Appears

  • Kvothe
    Narrator; trains in performance and etiquette, returns to find his troupe slain, witnesses Cinder and Haliax, saves lute and Ben’s book.
  • Cinder
    Chandrian with black eyes; menaces Kvothe until checked by Haliax, then departs into shadow.
  • Haliax
    Shadowed leader of the Chandrian; disciplines Cinder with “Ferula,” asserts purpose, senses danger, and withdraws the group.
  • Laurian
    Kvothe’s mother; teaches etiquette and mnemonics, sends Kvothe for herbs before the massacre; later found dead.
  • Arliden
    Kvothe’s father; formalizes acting lessons; his fire and lute anchor Kvothe after the slaughter; later found dead.
  • Teren
    Guard and stage fighter; begins Kvothe’s swordplay basics; found dead with broken sword.
  • Shandi
    Dancer; her fire and pot become macabre focal points; her body among the slain.
  • Trip
    Jester and tumbler; earlier trains Kvothe; his tent burns after the attack.
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