Cover of The Wise Man's Fear (The Kingkiller Chronicle, #2)

The Kingkiller Chronicle, #2

The Wise Man's Fear

by Patrick Rothfuss


Year
2011
Pages
1008
Contents

Chapter 75: The Players

Overview

Kvothe assesses the four mercenaries—Tempi, Dedan, Hespe, and Marten—establishing group roles and frictions. A tinker encounter prompts Kvothe to trade his fine cloak for practical gear and to send Denna an apologetic letter. The chapter grounds the company’s dynamics and shows Kvothe balancing pride, prudence, and personal obligations.

Summary

Kvothe travels with the four hirelings assigned by the Maer and studies their temperaments and skills. Tempi, an Adem mercenary in tight red leathers, proves quiet, self-possessed, and scarred. Dedan is large, loud, and stubborn but good-natured. Hespe mirrors Dedan’s armament yet is guarded and hard-eyed. Marten, the older tracker and archer, is competent and pragmatic.

Recognizing Marten’s superior woodcraft and experience, Kvothe suggests he lead, but Marten declines. Kvothe notes how out of place he seems among them, dressed finely and unarmed, and senses the group’s uncertainty about his role.

They meet a road tinker heading toward Severen. Kvothe, needing supplies, inquires about local dangers and purchases salt, a knife, and a tinderbox. The tinker presses paper and ink, prompting Kvothe to remember Denna and his abrupt departure after their argument.

Kvothe arranges for the tinker to deliver a letter to Denna at the Four Tapers. To afford everything, he trades his fine burgundy cloak for the tinker’s worn green one and adds a few coins, also buying candles. He seals the letter with a careful fold so it must tear to open, then sends the tinker on.

Outfitted more appropriately for the road and having addressed his unfinished business with Denna, Kvothe returns to the group, more ready to continue the hunt for the Eld bandits.

Who Appears

  • Kvothe
    Narrator and leader; evaluates his hired crew, acquires supplies, trades cloaks, and sends Denna an apology letter.
  • Tempi
    Quiet Adem mercenary; pale, scarred, restrained demeanor; wears tight red leathers and carries a short sword.
  • Dedan
    Big, boisterous mercenary; loud, stubborn, friendly; armored and heavily armed.
  • Hespe
    Reserved female mercenary; tough, wary, similarly outfitted as Dedan; expects trouble.
  • Marten
    Older tracker and archer; practical woodsman with leadership capability but declines command.
  • Tinker
    Traveling vendor; sells Kvothe supplies, trades cloaks, and agrees to deliver Kvothe’s letter to Denna.
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